This essentially means that you can build your own stages and upload them but it also means that you’ll have a practically endless supply of new courses to try out and some of the creativity shown by users previously would hint at a bright future for this section of the game.Īlso returning is a changed multiplayer mode. The most basic won’t even get you over the gaps in later levels and some of the unlockable rides allow for extra manoeuvrability in the air or power on the floor so it’s often worth trying to return to stages on different vehicles to see if they suit the course better, or enable easier attacks at those challenges.Ĭreate mode returns, alongside its Track Central repository of user-created courses. Luckily, you’ll likely have unlocked a more powerful bike to score a faster time with. In the very early stages, this means you can basically unlock extra stages by simply passing earlier ones but as you gain access to more and more of the game, you’ll need to win more medals to progress and that will require you to return to any stages you left with bronze or silver medals. The next stage unlocks at a certain number of medals, regardless of their colour. If you win gold, you also get bronze and silver for that course – three medals in total. Passing a stage is often quite easy but scoring a quick time to get you up that leaderboard or shaving a few tenths of a second off a time to beat your friend is the hook that keeps you going back.Įach course has a time and fault limit you’ll need to beat in order to unlock the medals. But there’s a knack to them, a compelling reason to go back as you unlock faster or more manoeuvrable bikes. They’ve always been creatively designed to allow the player to blast through the early stages, unlocking the rock hard later levels as they go.
Trials games force you to walk a fine line between power and control, speed and restraint. While it still feels slightly superfluous to the core reasons for the utterly compelling nature of the game, it’s also perfectly in keeping with the approach that Trials has always taken and it will encourage – and eventually require – the player to obtain a whole new skill set to really excel. Trials games have always been about controlling your lean and the gas/brake control on the triggers, Fusion adds the analogue range of the right stick to that mix.
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Tricks seem a natural addition to the series and the way they’re implemented is perfect for the game – adding another deep layer of finely balanced control to fit into the panicked moments between jumps. It’s incredibly fiddly to find the sweet spot in the analogue range while also trying to keep your bike properly positioned (or adding flips) and be constantly aware of having to release the right stick to return your rider to the normal position and use the left stick to get yourself upright before the ground comes up to meet you. Tricks can then be augmented with the addition of front or back flips and the positioning of the rider is relative to the position of the bike so if you try to perform a “Superman” while inverted, you’ll need to push the right stick straight to the right to find the back of the bike. On the FMX stages though, they’re everything and you’ll need to get to grips with the system to get the most out of those levels and unlock those all important gold medals. Many stages include some kind of trick in among their additional challenges, encouraging you to return to stages repeatedly, and some of the skill games require tricks to pass.Īside from some of those additional challenges, tricks on the traditional courses usually don’t count for much other than style and bragging rights – perhaps if you’re sharing the video. Once you’ve passed the FMX training and unlocked the ability to perform tricks, you can use them to showboat on any course but certain stages require you to post a high score by successfully completing tricks as you go. The new FMX trick system allows you to fill up the air time – previously the only blessed relief from the laser-focused balancing act of completing a stage – with even more precision control and gut-wrenching tension. Let’s get the headline new feature out of the way nice and early: tricks.
Trials Fusion takes the series into a GLaDOS-inspired dystopian future setting and updates a few other of the series’ core systems as it goes. That’s what the latest Trials game’s incredibly cheesy menu music opens with and it’s a portent of what’s to come in RedLynx’s most recent tightly honed motorcycle balancing act.